Overview

The Essence System introduces a maintenance cost for claims, requiring players to regularly add essence to keep their claims active. When enabled, claims start with a small amount of essence that depletes over time. If the essence runs out, the claim deactivates and no longer provides protection.

Important Note

The Essence System is optional and can be disabled by server administrators. When disabled, claims remain active indefinitely without requiring maintenance.

How It Works

  • Each claim consumes essence at regular intervals
  • Players must add essence items to their claim anchor to maintain protection
  • New claims receive an initial grace period, providing a configurable amount of essence
  • The claim anchor has a maximum storage capacity for essence

Adding Essence

To add essence to a claim:

  1. Obtain the essence item (configurable, default: claimorous:claim_essence)
  2. Right-click on your claim anchor
  3. Place the essence item in the designated slot in the GUI

Each essence item adds a configurable amount of essence to your claim's storage.

Configuration Options

Server administrators can customize the essence system through the following settings:


# [Essence System Settings]
                        
# Enable or disable the essence system
enable_essence_system = true

# Interval in ticks between essence consumption (20 ticks = 1 second)
essence_consumption_interval = 1200

# Amount of essence consumed per interval
essence_consumption_amount = 1.0

# Initial grace period once claim anchor is placed in ticks
initial_grace_period_ticks = 2400

# Maximum amount of essence that can be stored in a claim anchor
max_essence_storage = 2000

# Amount of essence provided by each essence item
essence_per_item = 20

# Item ID for the essence item
essence_item_id = "claimorous:claim_essence"

Tips for Players

  • Keep a reserve of essence items for emergencies
  • Check your claim's essence level regularly
  • Consider the essence cost when planning multiple claims

Tips for Administrators

  • Balance the essence consumption rate with your server's economy
  • Consider making essence craftable or obtainable through gameplay
  • Adjust the initial grace period to give new players time to understand the system
  • Use the essence system to prevent claim hoarding and abandoned claims